ULTRAFLOW

Genre: Puzzle based on agility                                                  
Platform: Android and iOS devices
Period: July 2014 – December 2014
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Game Overview
ULTRAFLOW is a puzzle game based on the player’s agility and dexterity. You just has to through a ball toward the exit to resolve the 99 levels of the game by using the boucing property of the ball and all the other gameplay mecanics that you will encounter into each level.

Achievements
– Over 4 million players
Average rating of 4.5/5
Featured on the Google Play Store, the Apple Store, the Amazon store and the Windows Phone store
– Featured at a Unity Technology’s talk at Unite Europe 2015
– Nominated in the “Best student project” category at the Unity Awards 2015
– Nominated in the “Best student game” category at the french Ping Awards 2015

Tasks
– In charge of creating the 99 levels of the game within Unity  with Gautier Tintillier while Thibaud Troalen was programming.
– Using metrics from closed beta to polish the game’s content


Musics were made by Théophile Loaec and Maxime Bondoux

They talked about it:
Android Community
Android Police
Windows Central
Frandroid
Anait Games
IGN Italia