NeoGizeh is a scene built in Unreal Engine 4 using assets from the Unreal Engine Marketplace.
I took the occasion to relax and create this scene that took me few hours to create. It was mainly a composition exercice, trying to create a futuristic view of the Gizeh Plateau.
It allowed me to work on static mesh placement, image composition, lighting and Cascade particle system.
Here is a short video of the scene.